Fallout 3 and Fallout: New Vegas are both built on the Gamebryo engine, which means they share a lot of DNA. One of those shared elements is console commands, of which you can find a huge list of just below. If you’re looking to make some instant changes to your Fallout game, or perhaps – gasp – cheat, then these are the commands you need. The wasteland’s a harsh place, so we don’t blame you for trying to make things easier on yourself.
How do you enter Fallout commands?
To enter commands into Fallout 3 or Fallout: New Vegas, you’ll need to open the developer console. To do this, tap the ‘tilde’ key (~), which can be found under the ESC key on American English keyboards. If you have a UK English keyboard, then you’ll need the ‘grave’ key (`), which can be found in the same spot.
Pressing the console key will pause the game, remove the HUD, and give a text prompt (|) in the lower left corner of the screen. Simply type in a command and press enter for the effect to take place. When typing commands, replace any text surrounded by <> brackets with the required information, and do not type the brackets. Replace # with numerical values.
Fallout Cheat Commands
All Pip-Boy Markers
tmm 1
Activates all Pip-Boy markers on the map, making them visible and fast-travel locations.
tmm 1
Activates all Pip-Boy markers on the map, making them visible and fast-travel locations.
Toggle Fog of War
tfow
Toggles on/off fog of war on the Pip-Boy map.
tfow
Toggles on/off fog of war on the Pip-Boy map.
God Mode
tgm
Toggles on/off god mode, which makes the player invincible to all damage, provides unlimited ammo, carrying capacity and AP. Items do not degrade.
tgm
Toggles on/off god mode, which makes the player invincible to all damage, provides unlimited ammo, carrying capacity and AP. Items do not degrade.
Demi-God Mode (New Vegas only)
tdm
Toggles on/off demi-god mode, which makes the player invincible to all damage, but does not provide unlimited ammo or any other benefits.
tdm
Toggles on/off demi-god mode, which makes the player invincible to all damage, but does not provide unlimited ammo or any other benefits.
Kill All NPCs
killall
Kills all NPCs and creatures in the area.
killall
Kills all NPCs and creatures in the area.
Teleport
coc <cell edid>
Teleports the player to a specific cell location.
coc <cell edid>
Teleports the player to a specific cell location.
Fallout Camera Commands
Free Camera
tfc
Toggle on/off the free camera, allowing you to move the camera anywhere you please. Use tfc 1 to pause the game too.
tfc
Toggle on/off the free camera, allowing you to move the camera anywhere you please. Use tfc 1 to pause the game too.
Free Camera Movement Speed
sucsm <#>
Changes the speed for the free camera. Replace <#> with 1 for a slow camera, and up to 10 for a fast camera.
sucsm <#>
Changes the speed for the free camera. Replace <#> with 1 for a slow camera, and up to 10 for a fast camera.
Remove HUD
tm
Toggle on/off menus and HUD.
tm
Toggle on/off menus and HUD.
Field of View
fov <#>
Adjusts the field of view. Default is 75, Narrow is around 40, and wide is around 90. Set the value to your own preference.
fov <#>
Adjusts the field of view. Default is 75, Narrow is around 40, and wide is around 90. Set the value to your own preference.
Toggle Lightbrite
tlb
Toggle on/off lightbrite mode, which increases lighting in dark areas.
tlb
Toggle on/off lightbrite mode, which increases lighting in dark areas.
Fallout Inventory Commands
Add Item to Inventory
player.additem <base_id> <amount>
Adds an item to your inventory. Items will be at ‘full health’ and undamaged.
player.additem <base_id> <amount>
Adds an item to your inventory. Items will be at ‘full health’ and undamaged.
Remove Item from Inventory
player.removeitem <base_id> <amount>
Removes an item from your inventory.
player.removeitem <base_id> <amount>
Removes an item from your inventory.
Repair Menu
player.srm
Opens the Repair Menu, which allows the player to use their Repair skill to fix items. The menu works like a merchant repair trade, but payment will be given back to the player.
player.srm
Opens the Repair Menu, which allows the player to use their Repair skill to fix items. The menu works like a merchant repair trade, but payment will be given back to the player.
Show Inventory IDs
player.showinventory
Lists the player’s inventory with item IDs.
player.showinventory
Lists the player’s inventory with item IDs.
Equip Item from Inventory
player.equipitem <object_id>
Equips an item from your inventory.
player.equipitem <object_id>
Equips an item from your inventory.
Change Weapon Health
player.setweaponhealthperc <#>
Changes the health of your currently held weapon. Replace # with a number between 1-100.
player.setweaponhealthperc <#>
Changes the health of your currently held weapon. Replace # with a number between 1-100.
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Fallout NPC Commands
For almost all NPC commands, the NPC must be targeted before typing the command. Issuing a command without a target will simply result in nothing.
Set Target
prid <ref_id>
The same as left-clicking on a target, but useful if you cannot see the target. Most NPC commands will require a target.
prid <ref_id>
The same as left-clicking on a target, but useful if you cannot see the target. Most NPC commands will require a target.
Teleport to NPC
player.moveto <ref_id>
Moves you across the map to an NPC.
player.moveto <ref_id>
Moves you across the map to an NPC.
Teleport NPC
moveto player
Moves an NPC to your character.
moveto player
Moves an NPC to your character.
Add/Remove NPC Inventory Item
additem <base_id>, removeitem <base_id>
Adds or removes an item from an NPC’s inventory.
additem <base_id>, removeitem <base_id>
Adds or removes an item from an NPC’s inventory.
Equip NPC
equipitem <base_id>, unequipitem <base_id>
Equip or unequip an item to an NPC.
equipitem <base_id>, unequipitem <base_id>
Equip or unequip an item to an NPC.
Display NPC Inventory
inv
Shows every item in an NPC’s inventory, including hidden items.
inv
Shows every item in an NPC’s inventory, including hidden items.
Barter Menu
sbm
Shows the barter menu, for use with NPC traders.
sbm
Shows the barter menu, for use with NPC traders.
Restore NPC Health
resethealth
Brings an NPC back to full health.
resethealth
Brings an NPC back to full health.
Kill NPC
kill
Makes an NPC die.
kill
Makes an NPC die.
Revive NPC
resurrect
Brings an NPC back from the dead. (Will also reroll their inventory, so previously owned items may disappear.)
resurrect
Brings an NPC back from the dead. (Will also reroll their inventory, so previously owned items may disappear.)
Toggle Combat AI
tcai
Toggles on/off combat artificial intelligence, so NPCs are unable to fight.
tcai
Toggles on/off combat artificial intelligence, so NPCs are unable to fight.
Toggle AI
tai
Toggles on/off all artificial intelligence, so NPCs are unable to do anything.
tai
Toggles on/off all artificial intelligence, so NPCs are unable to do anything.
Set NPC Faction
setally <factionID1> <factionID2> (0/1 optional) (0/1 optional)
Allies an NPC to a specific faction. <0> sets as an ally, <1> sets as a friend.
setally <factionID1> <factionID2> (0/1 optional) (0/1 optional)
Allies an NPC to a specific faction. <0> sets as an ally, <1> sets as a friend.
Set Faction as Enemy
setenemy <factionID1> <factionID2> (0/1 optional) (0/1 optional)
Sets a faction as an enemy with another faction. <0> sets an enemy, <1> sets as neutral.
setenemy <factionID1> <factionID2> (0/1 optional) (0/1 optional)
Sets a faction as an enemy with another faction. <0> sets an enemy, <1> sets as neutral.
Make NPC Immortal
setessential <base_id> <#>
Makes an NPC unable to die. <1> sets NPC as immortal, <0> sets NPC as mortal.
setessential <base_id> <#>
Makes an NPC unable to die. <1> sets NPC as immortal, <0> sets NPC as mortal.
Remove/Restore NPC
disable, enable
Disable removes the NPC from the game, enable makes the NPC reappear.
disable, enable
Disable removes the NPC from the game, enable makes the NPC reappear.
Start Combat
startcombat
Starts combat with an NPC. Use command “stopcombat” to end combat, although NPC will remain hostile.
startcombat
Starts combat with an NPC. Use command “stopcombat” to end combat, although NPC will remain hostile.
Stop NPC Hostility
setav aggression 0
Stops an NPC from being hostile towards you.
setav aggression 0
Stops an NPC from being hostile towards you.
Add NPC Script
addscriptpackage <base_id>
Adds a script to the targeted NPC. For example, use id “4083b” to make an NPC follow you.
addscriptpackage <base_id>
Adds a script to the targeted NPC. For example, use id “4083b” to make an NPC follow you.
Clone an NPC
player.placeleveledactoratme <base_id>
Creates a clone of an NPC and places it by the player character.
player.placeleveledactoratme <base_id>
Creates a clone of an NPC and places it by the player character.
Reset Companion Quest
resetquest <quest_id>
Reset a companion’s hire quest.
resetquest <quest_id>
Reset a companion’s hire quest.
Fallout Stat Commands
Damage Stat
player.damageactorvalue <variable> <#>
Reduces a stat by a numerical value. The most typical stat variable would be ‘health’.
player.damageactorvalue <variable> <#>
Reduces a stat by a numerical value. The most typical stat variable would be ‘health’.
Set Scale
player.setscale <#.#>
Set player scale. The higher the scale, the faster and stronger you become. 1.0 is default. 0.95 is smaller, 1.1 is bigger.
player.setscale <#.#>
Set player scale. The higher the scale, the faster and stronger you become. 1.0 is default. 0.95 is smaller, 1.1 is bigger.
Actor Values
player.getav <variable>
Provides a read-out of an NPC’s stat value. Example variables are karma and intelligence.
player.getav <variable>
Provides a read-out of an NPC’s stat value. Example variables are karma and intelligence.
Set NPC Stats
player.setav <variable> <#>
Set an NPC actor’s stats to a specific numerical value.
player.setav <variable> <#>
Set an NPC actor’s stats to a specific numerical value.
Adjust a NPC value
player.modav <variable> <#>
Adjusts an NPC actor’s stats, up to but not exceeding the normal max values. Negative numbers lower the stat. The value you assign to # will be in addition to what the value currently is, rather than replacing the whole stat value.
player.modav <variable> <#>
Adjusts an NPC actor’s stats, up to but not exceeding the normal max values. Negative numbers lower the stat. The value you assign to # will be in addition to what the value currently is, rather than replacing the whole stat value.
Add a Perk
player.addperk <variable>
Adds a perk or a trait to your character.
player.addperk <variable>
Adds a perk or a trait to your character.
Remove Perk
player.removeperk <variable>
Removes a perk or trait from your character.
player.removeperk <variable>
Removes a perk or trait from your character.
Change Sex
player.sexchange
Changes your player character gender.
player.sexchange
Changes your player character gender.
Change Name
shownamemenu
Opens a menu to allow player character name changes.
shownamemenu
Opens a menu to allow player character name changes.
Change Race/Face
showracemenu
Opens a menu that will allow you to change your character’s face. Changing your face will disable perks, so they must be removed and added again manually.
showracemenu
Opens a menu that will allow you to change your character’s face. Changing your face will disable perks, so they must be removed and added again manually.
Change Traits
showtraitmenu
Opens a menu to change player traits.
showtraitmenu
Opens a menu to change player traits.
Change Hair
showbarbermenu
Opens a menu to change player hairstyle.
showbarbermenu
Opens a menu to change player hairstyle.
Change Facial Features
showplasticsurgeonmenu
Opens a menu to change player appearance.
showplasticsurgeonmenu
Opens a menu to change player appearance.
Level Up
player.advlevel
Advances your character by one XP level.
player.advlevel
Advances your character by one XP level.
Change Level
player.setlevel <#>
Set the overall level of your character.
player.setlevel <#>
Set the overall level of your character.
Set Age
player.agerace <#>
Sets the age generation of your character. Replace # with -1 for child, 1 for adult, 2 for elderly person.
Grant XP
player.rewardxp <#>
Adds a specified amount of XP to the player character.
Grant Karma
player.rewardKarma <#>
Adds a specified amount of Karma to the player character.
Set Setting
setgs <string>
Sets a specific game setting, such as max level cap, or damage resistance. Setting reset each time the game is started, so need re-applying each session. Replace <string> with a setting, such as “iMaxCharacterLevel <#>”.
player.agerace <#>
Sets the age generation of your character. Replace # with -1 for child, 1 for adult, 2 for elderly person.
Grant XP
player.rewardxp <#>
Adds a specified amount of XP to the player character.
Grant Karma
player.rewardKarma <#>
Adds a specified amount of Karma to the player character.
Set Setting
setgs <string>
Sets a specific game setting, such as max level cap, or damage resistance. Setting reset each time the game is started, so need re-applying each session. Replace <string> with a setting, such as “iMaxCharacterLevel <#>”.
Fallout Item and World Commands
Delete Object
zap
Deletes the targeted item.
zap
Deletes the targeted item.
Set Item Scale
setScale <#>
Sets the scale of an item in the game world.
setScale <#>
Sets the scale of an item in the game world.
Show Item Scale
getScale
Shows a read-out of the targeted item’s scale.
getScale
Shows a read-out of the targeted item’s scale.
Fallout New Vegas Hud Command
Unlock
unlock
Unlocks a locked safe, door, or container. The effect can be reversed with “lock”, which can also be modified by adding a numerical value equal to the required lockpick skill. A setting of “lock 255” will be unpickable and require a key.
unlock
Unlocks a locked safe, door, or container. The effect can be reversed with “lock”, which can also be modified by adding a numerical value equal to the required lockpick skill. A setting of “lock 255” will be unpickable and require a key.
Activate an Item
activate
Activates a targeted item without having to locate its switch.
activate
Activates a targeted item without having to locate its switch.
Delete Item
markfordelete
Deletes an item from the game world.
markfordelete
Deletes an item from the game world.
Get Items
player.placeatme <base_id> <stack amoun #t> <quality #>
Places an item next to the player, of specified amount and quality.
player.placeatme <base_id> <stack amoun #t> <quality #>
Places an item next to the player, of specified amount and quality.
Move to Item
player.moveto <ref_id>
Move to a nearby item.
player.moveto <ref_id>
Move to a nearby item.
Show Crafting Menu (New Vegas only)
showrecipemenu <category>
Opens the crafting menu. Use one of the following categories: “0013b2c1” for Workbench, “0013e11a” for Reloading Bench, “0013b2c0” for Campfire, and “xx0103a0” for Vending Machine.
showrecipemenu <category>
Opens the crafting menu. Use one of the following categories: “0013b2c1” for Workbench, “0013e11a” for Reloading Bench, “0013b2c0” for Campfire, and “xx0103a0” for Vending Machine.
Set Timescale
set timescale to <#>
Sets how fast time progresses in game. A setting of 1 is real time, with 1 second in-game being 1 second in real time. The default setting is 30.
set timescale to <#>
Sets how fast time progresses in game. A setting of 1 is real time, with 1 second in-game being 1 second in real time. The default setting is 30.
Set Game Hour
set gamehour to <time>
Sets the game hour to the specified time, and will be applied when the game is unpaused.
set gamehour to <time>
Sets the game hour to the specified time, and will be applied when the game is unpaused.
Fallout Quest Commands
Move to Quest Target
movetoqt
Moves player character to the quest target location.
movetoqt
Moves player character to the quest target location.
Show Quest Log
showquestlog
Display a log of everything the player has encountered and completed in the game.
showquestlog
Display a log of everything the player has encountered and completed in the game.
Quest Check
getqc <base id>
Checks if the current quest is complete. A result of “1” means complete, “0” means uncomplete.
getqc <base id>
Checks if the current quest is complete. A result of “1” means complete, “0” means uncomplete.
Quest Reset
resetquest <base id>
Resets progress on the specified quest.
resetquest <base id>
Resets progress on the specified quest.
List all Objectives
sqs <base id>
Displays a list of all quest objective stages.
sqs <base id>
Displays a list of all quest objective stages.
Get Objective
getstage <base id>
Gets the objective level of a quest.
getstage <base id>
Gets the objective level of a quest.
Set Quest Objective Level
setstage <base id> <Quest Objective>
Sets a quest to a specified objective, which can be used to drop back by an objective if bugs arise.
setstage <base id> <Quest Objective>
Sets a quest to a specified objective, which can be used to drop back by an objective if bugs arise.
Complete all Objectives
CompleteAllObjectives <base id>
Sets all objectives of the specified quest to ‘complete’.
CompleteAllObjectives <base id>
Sets all objectives of the specified quest to ‘complete’.
List Targets
sqt
Displays a list of all the current quest targets.
sqt
Displays a list of all the current quest targets.
Start All Quests
saq
Starts all quests.
saq
Starts all quests.
Fallout Game Commands
Save Game
save <save name>
Saves the game using the specified description.
save <save name>
Saves the game using the specified description.
Load Game
load <save name>
Loads the game file with the specified description.
load <save name>
Loads the game file with the specified description.
Quit Game
quitgame
Quits the game without using menus.
quitgame
Quits the game without using menus.
Fallout: New Vegas Reputation Commands
Add Reputation
addreputation <base_id> <variable> <amount>
Increases your reputation with a specified fraction. Replace “variable” with “0” for infamy reputation, or “1” for fame. 100 is the highest value that can be attained.
addreputation <base_id> <variable> <amount>
Increases your reputation with a specified fraction. Replace “variable” with “0” for infamy reputation, or “1” for fame. 100 is the highest value that can be attained.
Remove Reputation
removereputation <base_id> <variable> <amount>
Removes reputation with a specified faction. Replace “variable” with “0” for infamy reputation, or “1” for fame. 0 is the lowest value that can be attained.
removereputation <base_id> <variable> <amount>
Removes reputation with a specified faction. Replace “variable” with “0” for infamy reputation, or “1” for fame. 0 is the lowest value that can be attained.
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Set Reputation
setreputation <base_id> <variable> <amount>
Sets your reputation with a specified faction to a specific level.
Increases your reputation with a specified fraction. Replace “variable” with “0” for infamy reputation, or “1” for fame. 100 is the highest value that can be attained.
setreputation <base_id> <variable> <amount>
Sets your reputation with a specified faction to a specific level.
Increases your reputation with a specified fraction. Replace “variable” with “0” for infamy reputation, or “1” for fame. 100 is the highest value that can be attained.
Remove from all Factions
removefromallfactions
Removes you from all factions. This will remove you from “player” faction, which can cause issues. Re-add yourself back to “player” faction with the command “player.AddToFaction 0001b2a4 1”
removefromallfactions
Removes you from all factions. This will remove you from “player” faction, which can cause issues. Re-add yourself back to “player” faction with the command “player.AddToFaction 0001b2a4 1”
Set Faction Allied Status
setally <base_id_1> <base_id_2> <variable_1> <variable_2>
Sets two factions’ status with each other. Variable can either be “0” for friendly, or “1” for allied.
setally <base_id_1> <base_id_2> <variable_1> <variable_2>
Sets two factions’ status with each other. Variable can either be “0” for friendly, or “1” for allied.
Set Faction Enemy Status
setenemy <base_id_1> <base_id_2> <variable_1> <variable_2>
Sets two factions’ status with each other. Variable can either be “0” for enemy, or “1” for neutral.
setenemy <base_id_1> <base_id_2> <variable_1> <variable_2>
Sets two factions’ status with each other. Variable can either be “0” for enemy, or “1” for neutral.
- Read More
- Fallout 3 mods
- Fallout 3 System Requirements
Greeting's fellow Fallout players, I have run into some issues in my Fallout New Vegas game. I had the Cell HUD mod installed on my game, as well as Extended HUD, and all the mods required for it to work properly. After viewing it in the game, i decided that i enjoyed the Fallout 4 HUD more, for its simplicity. Afterwards, I Unchecked ALL the esp for the Cell HUD mod and Extended HUD, (along with all of those required mods). Then I uninstalled all mods manually. Now my game launches at the copyright beginning square, and skips to the main with no music. The choices, New Game, Load, Ect, are bunched up together and overlap each other. Also the HP and AP bars do no show up. The only thing on screen is the cursor for the Fallout 4 HUD, which i overwrote Cell with, and there are two of them and they overlap. Is there something i did wrong? Maybe unistallation or the straight up manual overwrite of cell? I would appreciate any help. Another thing to note is that i am using NMM but also i CAN use FOMM if need be.
Mod Links: Cell HUD: http://www.nexusmods..id=685843&pUp=1
Extended Hud (all required mods for Extended are listed on the page.): http://www.nexusmods..as/mods/38589/?
Edited by DaltonMangum, 22 July 2015 - 12:19 AM.
If you're after a list of console commands for Fallout: New Vegas, Obsidian's still absurdly popular entry of the modern 3D Fallout games,
To open the console, tap the backquote (`) or tilde (~) key (they're the same key). The game will pause, the UI will vanish, and you'll see a cursor appear in the bottom left hand corner of the screen. That's where you input your console commands. After typing a command, press enter. You may see a notification of what your code did, but not always. Press the tilde key.
The best Fallout: New Vegas console commands
tgm — God mode! Infinite health, unlimited ammo and encumbrance.
tdm — Demigod mode. Health and encumbrance is infinite, but ammo isn't.
tfc — Activates and deactivates the free camera.
tm — Turns menus and UI off and on.
tcl — No clipping or collision, letting you move around like a ghost.
tmm 1 — Adds all map markers to your map. Use 0 to remove them.
set timescale to <#> — Speeds up or slows down time. The default value is 30.
Killall — All NPCs and animals in the vicinity die, you monster.
Give yourself items
You can use Fallout: New Vegas console commands to summon monsters and move items into your inventory. There's a little bit of process involved, because you need an object or creature's ID to be able to summon it, but fortunately the Fallout: New Vegas wiki has a comprehensive list of every item in the game, with base IDs for all of them.
player.additem <base_id> <amount> — Switch in the object ID for the <base_id> (no need to keep the brackets, and the number of the item you want for the <amount>. It should look like this.
Example: player.additem 0015FD5C 1
Congratulations, you now have a suit of Chinese Stealth Armour.
player.removeitem <base_id> <amount> — Same as above, but the items you identify will be removed from your inventory and obliterated forever.
player.showinventory — Gives you a handy list of base IDs for stuff you possess. Might be quicker than visiting the wiki for numbers in some situations.
Useful item codes
There are thousands of item codes available in Fallout: New Vegas, but here are a few fun pieces of weapons and armour to try if you're just messing around. Note that items with an xx in the item ID are from expansions, and may not work if you don't have the expansion installed.
WEAPONS
Lucky revolver 000e2c86
Mysterious Magnum 00127c6c
Li'l Devil pistol xx000805
Anti-materiel Rifle 0008f21c
Assault Carbine (GRA) 0008f21e
Christine's CoS silencer rifle xx0112ba
Silenced .22 SMG 0008f218
Sturdy Caravan Shotgun 001735e3
Minigun 0000433f
Alien blaster 00004322
Euclid's C-Finder 0014eb3c
Pew Pew laser rifle 00103b1d
Flamer 0000432d
Plasma caster 000906cf
Tesla cannon 000e2bec
Fat Man 0000432c
Mercy 0015fff4
Missile launcher 00004340
Chainsaw 0015fe44
Power Fist 00004347
Mysterious Magnum 00127c6c
Li'l Devil pistol xx000805
Anti-materiel Rifle 0008f21c
Assault Carbine (GRA) 0008f21e
Christine's CoS silencer rifle xx0112ba
Silenced .22 SMG 0008f218
Sturdy Caravan Shotgun 001735e3
Minigun 0000433f
Alien blaster 00004322
Euclid's C-Finder 0014eb3c
Pew Pew laser rifle 00103b1d
Flamer 0000432d
Plasma caster 000906cf
Tesla cannon 000e2bec
Fat Man 0000432c
Mercy 0015fff4
Missile launcher 00004340
Chainsaw 0015fe44
Power Fist 00004347
ARMOUR
Brotherhood T-45b power armour 00075201
T45d power armour 00014e13
Combat armour, reinforced 00126500
NCR Ranger combat armour 00129254
Stealth Suit Mk II xx00c12f
Advanced Radiation suit 0003307a
T45d power armour 00014e13
Combat armour, reinforced 00126500
NCR Ranger combat armour 00129254
Stealth Suit Mk II xx00c12f
Advanced Radiation suit 0003307a
Alter yourself
player.setscale <scale> — 1 is normal. Numbers below that will shrink you. Number above that will make you massive. You don't need the <> brackets around the number.
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player.setlevel X — Where X is the level you want to be.
player.rewardxp 15000 — Gives you 15,000 XP.
sexchange — Changes your sex.
showracemenu — Change your race.
showbarbermenu — Change your hairstyle.
shownamemenu — Change your name.
player.addperk <base_id> — Give yourself a perk. Replace the <base_id> with the ID for the perk you want and drop the <> brackets. You can find all the perk base_ID values on the Fallout: New Vegas Wiki.
player.removeperk <base_id> — Take the ID'd perk away.
player.setav speedmult X — Where X is your speed percentage. At 100 you move at normal speed, at 10 you move really slowly, and at 200 you go very, very fast.
addreputation <base_ID> <0/1 to add infamy/fame> <amount> — Replace <base_ID> with one of the codes below. Select 1 to add reputation; select 0 to add infamy. Then replace <amount> with the amount of rep you want to add or remove. You can only add 5 rep at a time, to a maximum of 100 total.
Example: addreputation 0011e662 1 5 — earn 5 fame with the Brotherhood of Steel.
Boomers 000ffae8
Brotherhood of Steel 0011e662
Caesar's Legion 000f43dd
Followers of the Apocalypse 00124ad1
Great Khans 0011989b
Powder Gangers 001558e6
NCR 000f43de
White Glove Society 00116f16
Brotherhood of Steel 0011e662
Caesar's Legion 000f43dd
Followers of the Apocalypse 00124ad1
Great Khans 0011989b
Powder Gangers 001558e6
NCR 000f43de
White Glove Society 00116f16
removereputation <base_ID> <0/1 to set infamy/fame> <amount> — Same deal as addreputation, except the amount you set will be subtracted from your rep with the specified faction.
Mess with NPCs
This is similar to item manipulation, but you might sometimes need the NPC's ref_id. The Fallout: New Vegas wiki has all those as well.
resurrect — Brings an NPC back to life. This won't help with quest completion but if you killed someone by accident, you bend the rules of the universe to bring them back.
tdetect — Switch NPC player detection off or on. This gives you perfect stealth.
addtofaction<factionID> <0/1> — Replace the <factionID> with one of the codes below, and then select 0 if you want the targeted NPC to be friendly with that faction. Select 1 if you want them to be allied with that faction.
Example: addtofaction 0011e662 1 — Adds targeted NPC to the Brotherhood of Steel as an ally.
Player's current faction 1b2a4
Boomers 000ffae8
Brotherhood of Steel 0011e662
Caesar's Legion 000f43dd
Followers of the Apocalypse 00124ad1
Great Khans 0011989b
Powder Gangers 001558e6
NCR 000f43de
White Glove Society 00116f16
Boomers 000ffae8
Brotherhood of Steel 0011e662
Caesar's Legion 000f43dd
Followers of the Apocalypse 00124ad1
Great Khans 0011989b
Powder Gangers 001558e6
NCR 000f43de
White Glove Society 00116f16
removefromfaction <factionID> — Similar to the addtofaction command, insert the factionID to remove the NPC from that faction.
tcai — Turn off the all NPCs' combat AI so they don't fight.
tai — Toggle targeted NPC's AI off.
Freecam, disable HUD, NoClip and more
tfc — Toggle free cam. Add a 1 after tfc to also freeze everyone in the scene. This is good for taking dramatic screenshots.
sgtm <X> — Where X is how fast time moves. It's a multiplier so 1 is normal speed, 0.5 is half speed, and so on.
tcl — Noclip mode.
twf — Wireframe toggle.
tm — Switch HUD on and off.
tmm <1/0> — Type 1 to show discovered map markers, 0 to hide them. Type tmm 101 to reveal all markers, even undiscovered ones.
tfow — Switch local fog of war on or off.
movetoqt — Moves you to next quest target.
coc <cell name> — Moves you to a location. A full list of the Cell IDs is available on the Fallout: New Vegas wikia.
caqs — Completes every objective in every quest it's possible to receive in the game, essentially removing quests so you can wander without objectives.